TM 9-2350-222-10-2
ZERO SIGHTS (PERFORM INITIAL ZERO) - Continued
Gunner and Commander:
19.
Look to see where check round hits target.
If check round hits inside 48 inch circle (V), telescope is
zeroed. Continue beginning with step 22.
If check round hits outside 48 inch circle (V), continue
beginning with step 20.
Gunner and Loader:
20. Repeat steps 15, 16, 17 and 18 to fire second check round.
Then go to step 21.
Gunner and Commander:
21.
Look to see where second check round hits target.
If within 48 inch circle (V), telescope is zeroed.
Continue beginning with step 22.
If outside 48 inch circle (V), do step 22 then stop. Tell
organizational maintenance turret mechanic you are
unable to zero.
Loader:
22.
Set turret ventilating BLOWER switch (E) to OFF.
TA132581
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